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OVAM SIS Toolkit for a sustainable design process
The OVAM SIS Toolkit is a tool to integrate sustainability into innovation and design processes in order to increase value creation. SIS stands for Sustainable Innovation System . This tool, developed for the business community, is also used …
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GETTING YOURSELF WAY in Care and Health: Educational game
The aim of the game is to familiarize young people with the healthcare and welfare landscape.
The game is built around fifteen characters with various requests for help in the field of health and well-being. The players try to help the characters by …
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Culture-sensitive pregnancy case
Vulnerable pregnant women with a migration background are at increased risk of perinatal morbidity and mortality. They have an increased chance of adverse pregnancy outcomes and health risks, and they rarely find their way in healthcare …
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InScreen: Method example
As a teacher of visual arts, visual arts education or visual arts, are you sometimes a bit searching? How exactly do I apply the new curriculum? How do I best learn the visual aspects/building blocks? How do I evaluate or consider art? The …
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NOMADSED: Board game
NOMADSED is a board game in which 3-6 players (or a multiple thereof) take on the role of itinerant livestock farmers. These move all year round with their herds in search of water and grass.
The object of the game is to build an animal capital …
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Voice: Offer
These school brochures show you what SteM has to offer.
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Handsome art hairstyles
In this book you will learn how to make the crazy hairstyles depicted. In the book you will also find all kinds of facts about hair and hairstyles and word games about (especially) hair.
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DOBOOK Heppie Mie: Creative growth guidance for young and old
A book with visualisations, creative exercises, activity sheets and coaching cards for children, teenagers, young people and their supervisors who want to grow together from Nie Heppie to Heppie Mie by being visually conscious.
Short content …
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Tangible material (6)