16 sleutelcompetenties: informatie en lesmateriaal
16 sleutelcompetenties vormen de basis voor de nieuwe eindtermen. De eindtermen worden geformuleerd in functie van deze sleutelcompetenties en niet langer in functie van vakken of leergebieden. Hierdoor vervalt het onderscheid tussen vak-/leergebiedgebonden en vak-/leergebiedoverschrijdende onderwijsdoelen. De verbinding tussen de onderwijsdoelen en de vakken/leergebieden of vakkenclusters/leergebiedclusters gebeurt via de leerplannen op school.
Dit zijn de 16 sleutelcompetenties:
Klik op de competentie waar jij rond wil werken voor heldere informatie én specifiek lesmateriaal.
- Lichamelijke en geestelijke gezondheid;
- Nederlands;
- Andere talen;
- Digitale competenties;
- Sociaal-relationele competenties;
- Wiskunde – natuurwetenschappen – technologie – STEM;
- Burgerschap;
- Historisch bewustzijn;
- Ruimtelijk bewustzijn;
- Duurzaamheid;
- Economische en financiële competenties;
- Juridische competenties;
- Leercompetenties;
- Zelfbewustzijn;
- Ondernemingszin;
- Cultureel bewustzijn.
Volwaardig meedraaien in onze samenleving
De eindtermen voor basisgeletterdheid moeten door elke leerling individueel worden behaald. Die eindtermen moeten ervoor zorgen dat elke leerling volwaardig kan meedraaien in de samenleving. Daarnaast zijn er eindtermen die door de overgrote meerderheid van de leerlingen gehaald moeten worden, zoals de eindtermen ruimtelijk bewustzijn, Frans of wiskunde.
Ten slotte zijn er ook uitbreidingsdoelen voor Nederlands geformuleerd, bovenop de gewone eindtermen. Die uitbreidingsdoelen gelden voor een beperkte groep leerlingen die nood hebben aan meer uitdaging.
Meer duiding en informatie over de sleutelcompetenties en nieuwe eindtermen
Klasse geeft duiding bij de basisprincipes voor deze eindtermen. Op Onderwijsdoelen kan je terecht voor informatie, vragen en antwoorden over o.a. einddoelen, ontwikkelingsdoelen en basiscompetenties.
KlasCement is ook klaar voor deze nieuwe fase in ons onderwijs. Wanneer je (een deel van) de naam van de sleutelcompetentie in ons zoekvenster typt, dan verschijnt die als suggestie. Met één klik vind je zo alle leermiddelen die bij de sleutelcompetentie passen.
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Smoker face
This app uses a selfie to show what your face would look like if you smoked. The negative consequences of smoking are shown on your own face. Useful for smoking prevention and to encourage people to quit smoking.
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Healthy mouth: Flemish institute for oral health
Oral care is not a luxury, but a basic right. It is important that you know why oral health is essential and what you can do specifically. That is why the Flemish Institute for Oral Health was founded, with support from the Flemish Government. …
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World Water Day@school 2024: Educational package
In the context of World Water Day@school on March 22, 2024, Goodplanet and Join For Water developed the educational project: 'Pip a tile and let it penetrate'
Get started with water research with your class. Examine the playground through blue-green …
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Micro:bit for teachers: Exercises and course
An introductory course to familiarize teachers with the micro:bit, a compact and easy-to-use programmable computer. During this course, participants will learn the basics of programming, experiment with input and output functions of the micro:bit, …
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ZOOschool website Antwerp
On this Antwerp ZOO site you will find lesson packages, stories, games, photos and videos to prepare for a trip to Antwerp ZOO or to discuss it in class.
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VOTE@VLAIO
The Flemish Government wants to strengthen the interest in Flanders in science and technology. This is to realize a greater intake in STEM education and progression to STEM positions in the professional field, and also to increase STEM literacy …
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The Wood Brigade: Woodworking teaching materials
The social relevance of wood as a versatile and sustainable material cannot be denied. The Houtbrigade comprises ten interactive, digitally developed learning paths to achieve curriculum goals in the field of technology.
By introducing students to …
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Drinks case with sugar play
The drinks case consists of a script and the sugar game. The purpose of
the game is to increase the knowledge and skills to become more aware
choosing healthy drinks. The students check how much sugar is in the drinks.Translated by
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Bleeding First Aid: Poster
This poster explains step by step what to do in the event of a nosebleed and severe bleeding.
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Teeth game
Informative goose game with five categories of fifteen questions each:
- the dentist,
- power supply,
- keep your mouth healthy,
- tidbits,
- do-assignments.
The game has a children's version (from 6 years) and an adult version (12+).
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Workshop Fruit in the school garden
Fruit in the school garden is perfect for education about seasons, plants and animals, fruit up close and you can also get started with it practically. Planting small fruit and fruit trees is also a way of greening the school.
Does your school already …
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Household activity: STEM compass
The STEM compass mainly serves as a guideline and inspiration to shape activities and lessons around STEM.
This STEM project is about household activities. On the basis of the preparation of egg salad with the help of a photo step-by-step plan, the …
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Downloadable resource (6)Teacher