16 sleutelcompetenties: informatie en lesmateriaal
16 sleutelcompetenties vormen de basis voor de nieuwe eindtermen. De eindtermen worden geformuleerd in functie van deze sleutelcompetenties en niet langer in functie van vakken of leergebieden. Hierdoor vervalt het onderscheid tussen vak-/leergebiedgebonden en vak-/leergebiedoverschrijdende onderwijsdoelen. De verbinding tussen de onderwijsdoelen en de vakken/leergebieden of vakkenclusters/leergebiedclusters gebeurt via de leerplannen op school.
Dit zijn de 16 sleutelcompetenties:
Klik op de competentie waar jij rond wil werken voor heldere informatie én specifiek lesmateriaal.
- Lichamelijke en geestelijke gezondheid;
- Nederlands;
- Andere talen;
- Digitale competenties;
- Sociaal-relationele competenties;
- Wiskunde – natuurwetenschappen – technologie – STEM;
- Burgerschap;
- Historisch bewustzijn;
- Ruimtelijk bewustzijn;
- Duurzaamheid;
- Economische en financiële competenties;
- Juridische competenties;
- Leercompetenties;
- Zelfbewustzijn;
- Ondernemingszin;
- Cultureel bewustzijn.
Volwaardig meedraaien in onze samenleving
De eindtermen voor basisgeletterdheid moeten door elke leerling individueel worden behaald. Die eindtermen moeten ervoor zorgen dat elke leerling volwaardig kan meedraaien in de samenleving. Daarnaast zijn er eindtermen die door de overgrote meerderheid van de leerlingen gehaald moeten worden, zoals de eindtermen ruimtelijk bewustzijn, Frans of wiskunde.
Ten slotte zijn er ook uitbreidingsdoelen voor Nederlands geformuleerd, bovenop de gewone eindtermen. Die uitbreidingsdoelen gelden voor een beperkte groep leerlingen die nood hebben aan meer uitdaging.
Meer duiding en informatie over de sleutelcompetenties en nieuwe eindtermen
Klasse geeft duiding bij de basisprincipes voor deze eindtermen. Op Onderwijsdoelen kan je terecht voor informatie, vragen en antwoorden over o.a. einddoelen, ontwikkelingsdoelen en basiscompetenties.
KlasCement is ook klaar voor deze nieuwe fase in ons onderwijs. Wanneer je (een deel van) de naam van de sleutelcompetentie in ons zoekvenster typt, dan verschijnt die als suggestie. Met één klik vind je zo alle leermiddelen die bij de sleutelcompetentie passen.
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Coding Park: Learning to program
Coding Park is a coding platform where students learn to code and think computationally. Visual blocks or Python are used. You can get started right away in the free programming environment. If you, as a parent or teacher, want to monitor the …
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Space for Kids
Children discover space on the European Space Agency's children's website.
The games page contains many educational games and games that allow students to discover more about space.
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World Water Day@school 2024: Educational package
In the context of World Water Day@school on March 22, 2024, Goodplanet and Join For Water developed the educational project: 'Pip a tile and let it penetrate'
Get started with water research with your class. Examine the playground through blue-green …
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Easy digital testing with Microsoft Forms: Webinar
This webinar focuses on simplifying digital testing using Microsoft Forms with a special focus on math and science. Find out how to use this tool to:
- create effective and structured test materials, including mathematical and scientific question …
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Astro Pi: Your code in the Space Station
The European Astro Pi Challenge offers your students the opportunity to conduct scientific research in space by writing computer programs that run on Raspberry Pi computers on board the International Space Station.
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ZoJong!: Young carers
On June 23 it is Day of Informal Care. Did you know that an estimated one in five students are young carers? That is about twenty thousand to forty thousand young people who grow up in a family with someone who needs help. On the website …
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Climate Detectives: Become a climate detective and make a difference
This project was made possible by ESA. It challenges students to make a difference in understanding and protecting the Earth's climate. Students go through three phases.
- In phase 1 they look for a local climate problem. They formulate a research …
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Strawbees: Make STEAM easy for you and your class
On this site, connecting materials and using cheap materials (plastic straws, cardboard ...) and connecting materials are used to learn about building, coding and robotics.
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Support Center Central Tests in Education: Vision text and explainer
Curious about what the central keys look like and how they are created? This video illustrates the activities and vision of the Policy Research Center. This video was developed by Studio Monk in collaboration with the Steunpunt.
The Center's vision …
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Radio Word Forest: Listening to images with a story
What do you see in a sculpture? What would the artist have thought of when creating this image?
On the occasion of Antwerp Book City in 2004, the Middelheim Museum commissioned various youth authors to write a story for an image from the permanent …Translated by
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Educational Robotics and Programming: Workshops
Nooby.tech offers STEM, educational robotics and programming workshops for children from kindergarten through high school. We bring everything necessary and provide fun and exciting lessons. The program is adapted to the age of the participants …
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The Time Traveler: Learning contents history in books, games, board games, films...
The Time Traveler wants to grab students and drag them into the past. Students should experience the tension and complexity that comes with a mammoth hunt. They have to taste the sand in their mouths when they stand in front of the pyramids of …
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