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Introductory game: Game board
The game board contains thirty-six questions that students can ask each other to get to know each other better.
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Towards a strong learning care policy down to the classroom floor: Designing an initial situation analysis
Article that discusses in more detail how to develop a learning care policy.
In the article you will also find the link to the questionnaire to get started yourself.
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Time visualization: Tool
The D4E1 Timevisualization aid has been developed as a personalized tool to gain insight into:
- what part of the day it is at a certain time,
- which part of the day a certain activity takes place,
- when an action is necessary for activities within a …
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Niels Vleeschouwer's eXpeRiences: Training in VR
Niels Vleeshouwer has been working for Supportsquare in Ghent for about two years. He previously studied educational sciences at Ghent University. He got to know Supportsquare through a teaching assignment, and it appealed to him to work there on …
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Inspiration bundle: Integral accessibility of school buildings
In this collection, AGIOn wants to provide inspiration to confront old ideas about old and new school buildings with new forms.
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The interior of a musical instrument: Visual material
Through this article, you will be presented with stunning photographs that reveal the architectural interiors hidden within classical instruments.
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This way, your BSO students surf with a critical eye
How do you teach students in vocational secondary education to argue well, make conscious choices and deal with media alertly? Three teachers explain how they work on the final objectives of critical thinking and media literacy in their lessons.
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The Paperless Classroom: Workshop celebrating 25 years of KlasCement
The format of the page is actually also the content. Made with the Craft app, it is a showcase of what Craft allows you to publish on the net, in a very simple way.
The number of features in Craft is not that overwhelming, but it might be just what …
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Greek and Minecraft: Acropolis Adventure
How do you bring educational technology into the classical languages? Last academic year, my students and I designed teaching materials that did just this! We developed two levels in which students could explore ancient Rome and learn more about …
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Bring Greek myths to life with AI!
In this article you will read about a teaching approach that introduces students to three myths: the myth about Scylla and Charybdis and two about King Midas, with his donkey ears or his trademark golden touch . They discover the characters and are …
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Dealing with Socially Acute Questions in the English-Language Classroom
This article provides tools that second language teachers can use for a constructive intercultural dialogue in the event of socially undesirable interactions in a mixed language group. A case study of a racist statement during an interfaculty …
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Preventive work on social-emotional development and well-being: Handbook
With this guide, Trimbos offers teachers inspiration and concrete tools to make a preventive contribution within the classroom and within the school to the social-emotional development and well-being of their students, but also to their …
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Article (3)Teacher, Learning mentor