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At home in Heritage: Audiovisual material
In the context of Heritage Day 2024, FARO created an audiovisual collection around the annual theme at Home at The Archives for Education. In six parts we look at how a feeling of home is shaped: in the neighborhood, in language and in different …
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Letter sounds game: Digital interactive game board
A digital game board with which non-Dutch speaking newcomers practice letter sounds.
There are educational exercise snacks or songs on the game board. The extra assignments are also presented auditorily.
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Booklet for the SprintPlus online learning program
You use the Sprint Book together with the online learning process for SprintPlus.
Students can work in groups or independently. In the book, students indicate what they can already do or have learned.
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Immersive Reader on Edge: Explainer video
In the video you will discover the possibilities and the functions of the Immersive Reader.
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Digi-Sandbox
A new winner in our range. Our DIGI sandbox can be used as an educational tool (e.g. in geography lessons, lesson folder on request), but it also contains a super fun ball game, a fantasy world full of animals and plants and a real archeology …
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SprintPlus Windows: Online learning path
With these videos you will get to know SprintPlus (Windows).
Use the checklist with each video and indicate what you can do!
View the full learning path here.
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Working with Canva: Guide and tips
With these practice sheets you can get started with Canva yourself. I've added my favorite fonts and search terms. Good luck designing your magazines.
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Getting started with SprintPlus: Guide
In this guide you will find out where to apply for licenses for students, who is entitled to a free license, how to share books between teacher and student and much more. It is a guide that helps you get started and answers practical questions …
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Overview SprintPlus
This overview shows all available tools to get started with SprintPlus. Use it digitally: click on the item you need and you'll be taken right there.
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Computer as a tool: Policy and implementation of the computer in the classroom
Why is a computer useful for students with learning disabilities?
Which features make the difference? What tools are there?Lucas Hermans of Eureka Leuven answers these questions in the recorded webinar.
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Studying successfully with the computer: Webinar
In this recording you will receive concrete tips for studying successfully with the computer:
- reading software,
- GIVE UP!,
- tools to use the computer with students,
Digital tools are essential for students with learning disabilities such as dyslexia, …
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How do ADIBooks and reading software support your child?
A webinar explaining how to get started with ADIBoeken and reading software.
The following chapters are covered:- learning disabilities,
- Eureka Die's-lekti-kiss,
- ADIBooks,
- reading software,
- useful tools.
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